5..4..3..2..1 Record.
Pre-count and Pre-roll
When recording audio or Instrument Parts, it is often useful to give the performer a count-in before recording begins, to alert them that recording is starting, and also to give a guide to the tempo of the song, so that they can play on-beat from the start. Studio One offers two ways to do this: Pre-count and Pre-roll.
Pre-Count; [Shift+c] lets you specify a number of bars of metronome clicks to be played before recording begins. This helps to count the musician in and start playing to the correct beat and timing on the first note of the track.
Pre-Roll; [o] lets you specify a number of bars in the Song to play before recording begins. This is helpful when you want to get used to the feel or groove, timing or tempo of the song before recording begins.
For example, if you wish to record over a specific phrase of a vocal part, but not before or after that phrase, you can automatically begin and end recording at specified points. This process is commonly referred to as “punching in and out,”
If you use the Auto-Punch to record the newly recorded audio is automatically crossfaded at its edges with the existing Audio Event/Clip, so the transition between the old and new audio is not audible.
As always these things are easier to show than to write about so please check out the quick video below for more practical help. Happy mixing.
Pre-Roll; [o] lets you specify a number of bars in the Song to play before recording begins. This is helpful when you want to get used to the feel or groove, timing or tempo of the song before recording begins.
Autopunch
Autopunch; [i] lets you select a range, using the paint tool [5], on the timeline scale from which you can start and end recording on the selected clip/event.For example, if you wish to record over a specific phrase of a vocal part, but not before or after that phrase, you can automatically begin and end recording at specified points. This process is commonly referred to as “punching in and out,”
If you use the Auto-Punch to record the newly recorded audio is automatically crossfaded at its edges with the existing Audio Event/Clip, so the transition between the old and new audio is not audible.
As always these things are easier to show than to write about so please check out the quick video below for more practical help. Happy mixing.












